September 17, 2023 20:00
within Mappe del Nuovo Mondo
Embodying Absence is the last phase of approaching the theme of absence. After Dealing with Absence (absence as distance) and Touching Absence (absence as relationship), this last step represents a process of research and acceptance of absence as an inner state.
The project aims to work on real-time learning of a short movement score from a Virtual Reality viewer and then practice staying in the memory lapses of what has been learned.
The choreographic contents are scenes that evoke something we all know well: the free and imaginative movement, the game of children when around 4-5 years old they have not yet been influenced by prejudices or expectations.
For a dancer the most difficult part of accepting the memory lapse is the judgment that comes from it because in this profession it is required not to forget any movement.
The intent of Embodying Absence is therefore to bring the dancer back to the physical memories that precede the construction of these expectations to rediscover the beauty of being with simplicity in any dimension, even in that of void.
The Virtual Reality (VR) viewerthus becomes a present/absent object as the main experiential tool, a mask through which learning in real time and which teleports the performer to a childhood place, made up of play and free movement, from which to steal gestures and sequences. In this way, while starting from the same video material, everyone builds a different score of movement.
The process therefore consists of an “inside”, invisible to the spectator but perceptible through the movements of the dancer, and an “outside”, the performance that is generated.